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Pycoder’s Weekly Issue #680

May 6, 2025

  1. Modern Web Automation With Python and Selenium
  2. Quiz: Web Automation With Python and Selenium
  3. Using JWTs in Python Flask REST Framework
  4. The PyArrow Revolution
  5. Quirks in Django’s Template Language
  6. PyXL: Python, on Hardware
  7. Debugging Python f-string Errors
  8. Managing Python Projects With uv
  9. Top Python Code Quality Tools
  10. Quiz: Managing Python Projects With uv
  11. An Introduction to Testing in Python Flask
  12. PSF Names New Deputy Executive Director
  13. Brought to you by Real Python for Teams
  14. patito: Data Modelling Built on Polars & Pydantic
  15. pytest-testmon: Execute Tests on Changed Code
  16. ​pip-Dev: Interactive Tool for Testing Python Version Specifiers
  17. django-style: Basic Tasteful Designs for Your Django Project
  18. pdf-craft: Convert PDF Files Into Various Other Formats
  19. Brought to you by Real Python for Teams
  20. patito: Data Modelling Built on Polars & Pydantic
  21. pytest-testmon: Execute Tests on Changed Code
  22. ​pip-Dev: Interactive Tool for Testing Python Version Specifiers
  23. django-style: Basic Tasteful Designs for Your Django Project
  24. pdf-craft: Convert PDF Files Into Various Other Formats

Github Notifications

  1. A PullRequest on EpicGames/UnrealEngine: Add FBodyInstance::GetOrCreateMutableWeldInfo (2025-10-08 11:20:39)

  2. A PullRequest on EpicGames/UnrealEngine: Fix for Chaos Constraint API returning incorrect result for global pose and current rotation (2025-10-08 11:20:39)

  3. A PullRequest on EpicGames/UnrealEngine: fix installed build failed (2025-10-08 11:20:31)

  4. A PullRequest on EpicGames/UnrealEngine: PhysX and Chaos DeferredKinematicUpdateSkelMeshes Crash Fix (2025-10-08 11:20:06)

  5. A PullRequest on EpicGames/UnrealEngine: Fix the Apex.sln generation problem. (2025-10-08 11:20:04)

  6. A PullRequest on EpicGames/UnrealEngine: Fix editor Slate notifications on the wrong thread for cloth (2025-10-08 11:20:02)

  7. A PullRequest on EpicGames/UnrealEngine: Fixed typo in .ini files (2025-10-08 11:19:58)

  8. A PullRequest on EpicGames/UnrealEngine: Fix for FRigidBodyCollisionInfo::GetBodyInstance on multi-bodied comps (2025-10-08 11:19:55)

  9. A PullRequest on EpicGames/UnrealEngine: Refactor Subtitle Queuing Delegate & Add Getter Functions for Active Subtitles (2025-10-08 11:19:29)

  10. A PullRequest on commaai/openpilot: raylib: smooth path distance (2025-10-08 10:25:41)

  11. A Discussion on autowarefoundation/autoware: 2025-10-08 Simulation WG Meeting (2025-10-08 13:48:18)

  12. A Discussion on autowarefoundation/autoware: Reference Design WG Meeting (10/08/2025) (2025-10-08 17:04:37)

  13. A PullRequest on carla-simulator/carla: Added Geo Projections (2025-10-08 20:49:56)

  14. An Issue on carla-simulator/carla: Using other maps ( Town 01, Town 03) instead of Town10HD_opt in carla 0.10.0 and UE 5 (2025-10-08 19:16:33)

  15. A PullRequest on EpicGames/UnrealEngine: CustomizableObjectInstanceDescriptor serialization functions are backwards-compatible when not using compact descriptors (2025-10-08 23:20:19)

  16. A PullRequest on praat/praat.github.io: simpler multi-threading (1) (2025-10-08 23:18:32)